In post #5, I discussed curriculum, technology intergration, and some helpful programs which can be used in the classroom. Chapter 6 also uses the term ASSURE to further help with technology in the classroom. The book defines the ASSURE model, developed by Heinich, Molenda, Russell, and Smaldina, as "a procedural guide for planning and delivering instruction that intergrates technologies and media into the teaching process." The acronym ASSURE was designed to help remind teachers how to use technology in the classroom.
Analyze the learner. Know your students knowledge level. State objectives. Let the students know your expectations of them. Select methods, media, and materials. Decide what programs and resources you would like to use in the classroom. Utilize methods, media, and materials. Use the programs and resources that you have picked for your classroom. Require learner participation. Set it up so that the students are participating. Go to the media center or computer lab. Allow the students to use technology as well. Evaluate and revise. At the end, evaluate how the exercise went and revise it to work better.
In class, we played a fun game. The lemonade stand. A game which I was terrible at (good thing I'm not longer a business major...haha). The most useful thing that I learned with the excel assignment was how to freeze the window. This allows you to scroll down through the excel sheet and still see the top categories. That's a great tool! I think that one day I will use excel for my students grades.
I found a kitten in my neighborhood (Frenchtown). She is COVERED in fleas and has been hanging around a lot. I mean like all the time, 5am, 2pm, 1:30am, all hours of the night and day. The poor thing runs up to the small amount of food I give her as though she hasn't eaten in a month. My roommates and I decided that if she comes around for a week then we (rather, I) will keep her. She's so cute.
Sunday, December 9, 2007
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